dexmod.2da
This file defines the influence of dexterity on characters actions, such as doding missiles and AC bonuses.
The first row (titles of columns ) is filled by the names of actions.
The first column is filled by value of dexterity of character.
The other columns are filled by values for given dexterity .
In BG2EE we have:
2DA V1.0
0
REACTION MISSILE AC
0 -20 -20 5
1 -6 -6 5
2 -4 -4 4
3 -3 -3 3
4 -2 -2 2
5 -1 -1 1
6 0 0 0
7 0 0 0
8 0 0 0
9 0 0 0
10 0 0 0
11 0 0 0
12 0 0 0
13 0 0 0
14 0 0 0
15 0 0 -1
16 1 1 -2
17 2 2 -3
18 2 2 -4
19 3 3 -4
20 3 3 -4
21 4 4 -5
22 4 4 -5
23 4 4 -5
24 5 5 -6
25 5 5 -6