dexmod.2da

This file defines the influence of dexterity on characters actions, such as doding missiles and AC bonuses.
The first row (titles of columns ) is filled by the names of actions.
The first column is filled by value of dexterity of character.
The other columns are filled by values for given dexterity .
In BG2EE we have:
2DA V1.0
0
     REACTION MISSILE  AC
0    -20      -20      5
1    -6       -6       5
2    -4       -4       4
3    -3       -3       3
4    -2       -2       2
5    -1       -1       1
6    0        0        0
7    0        0        0
8    0        0        0
9    0        0        0
10   0        0        0
11   0        0        0
12   0        0        0
13   0        0        0
14   0        0        0
15   0        0        -1
16   1        1        -2
17   2        2        -3
18   2        2        -4
19   3        3        -4
20   3        3        -4
21   4        4        -5
22   4        4        -5
23   4        4        -5
24   5        5        -6
25   5        5        -6