dexmod.2da
This file defines the influence of dexterity on characters actions, such as doding missiles and AC bonuses.
The first row (titles of columns ) is filled by the names of actions.
The first column is filled by value of dexterity of character.
The other columns are filled by values for given dexterity .
In BG2EE we have:
2DA V1.0 0 REACTION MISSILE AC 0 -20 -20 5 1 -6 -6 5 2 -4 -4 4 3 -3 -3 3 4 -2 -2 2 5 -1 -1 1 6 0 0 0 7 0 0 0 8 0 0 0 9 0 0 0 10 0 0 0 11 0 0 0 12 0 0 0 13 0 0 0 14 0 0 0 15 0 0 -1 16 1 1 -2 17 2 2 -3 18 2 2 -4 19 3 3 -4 20 3 3 -4 21 4 4 -5 22 4 4 -5 23 4 4 -5 24 5 5 -6 25 5 5 -6