Glossary
     A 
    | Ability | A synonym for extended header | 
| AD&D | Advanced Dungeons & Dragons | 
 B 
    | BG | Baldurs Gate | 
| BG2 | Baldurs Gate II: Shadows of Amn | 
| BGFFHP | Baldurs Gate File Format Hacking Project - a precursor to the IESDP | 
| BiS | Black Isle Studios | 
 D 
    | Death variable | A name (stored in the creature file) used (in scripts) to identify a creature. Creatures can share a common death variable to aid consistency in gameplay and plot. | 
| DSotS | Dark Side of the Sword Coast - a TeamBG add-on for BG1. | 
 E 
    | Effect |  A synonym for opcode  An opcode currently applied to a creature  | 
      
| Extended Header |  A synonym for ability  A secondary header in a file (specifically item and spell files), containing grouped information. Extended headers are often repeated in a file, and provide a method of containing information multiple on sets of data (by having multiple extended headers).  | 
      
 F 
    | Feature Block | A struct containing an effect. Found in items and spells and embedded in creatures. | 
| FR | Forgotten Realms - the fantasy world in which BG, BG2, IWD, IWD2 are set. | 
 H 
    | Header | The minimum set of common informtion requires to define a file of a given type. | 
| HoW | Icewind Dale: Heart of Winter | 
 I 
    | IE | Infinity Engine - the engine BG, BG2, PST, IWD & IWD2 run on. | 
| IESDP | Infinity Engine Structure Description Project | 
| igi | Current maintainer of the IESDP. | 
| IWD | Icewind Dale | 
| IWD2 | Icewind Dale II | 
 P 
    | PST | Planescape: Torment | 
 S 
    | SOA | Baldurs Gate II: Shadows of Amn. | 
| Struct | Short for structure, a programming term meaning a data group made of related variables. | 
 T 
    | TBG |  Team Baldurs Gate - a modding group  A file extension identifying a Team Baldurs Gate file - an method of distributing mods from the early days of IE modding  | 
      
| TC | Total Conversion - changing all possible aspects of a game. | 
| TDD | The Darkest Day - a TeamBG add-on for BG2. | 
| Timing Mode | Controls how and when an effect will act upon a creature. Found in Feature Blocks (in items and spells). | 
| ToB | Baldur Gate II: Throne of Bhaal | 
| TotL | Icewind Dale: Trials of the Luremaster | 
| TotS | Baldurs Gate: Tales of the Sword Coast | 
 V 
    | Variable | A symbolic name which can be assigned an arbitary value. |